We propose an image restoration technique exploiting regularized inversion and the recent block-matching and 3D filtering (BM3D) denoising filter. The BM3D employs a non-local mod...
Kostadin Dabov, Alessandro Foi, Vladimir Katkovnik...
We propose an image restoration technique exploiting regularized inversion and the recent block-matching and 3D filtering (BM3D) denoising filter. The BM3D employs a non-local mod...
Kostadin Dabov, Alessandro Foi, Vladimir Katkovnik...
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...