Sciweavers

43 search results - page 2 / 9
» Participatory Design Meets Mixed Reality Design Models
Sort
View
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
13 years 6 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
AVI
2006
13 years 6 months ago
Mixed reality: a model of mixed interaction
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not ha...
Céline Coutrix, Laurence Nigay
TAMODIA
2007
13 years 5 months ago
Articulating Interaction and Task Models for the Design of Advanced Interactive Systems
Mixed Interactive Systems (MIS) is a generic term encompassing mixed and augmented reality, augmented virtuality, and tangible interfaces systems. The work we present in this paper...
Syrine Charfi, Emmanuel Dubois, Rémi Bastid...
AVI
2008
13 years 7 months ago
Balancing physical and digital properties in mixed objects
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...
Céline Coutrix, Laurence Nigay
NETGAMES
2006
ACM
13 years 10 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...