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CGF
2008
174views more  CGF 2008»
13 years 4 months ago
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...
VISUALIZATION
1993
IEEE
13 years 8 months ago
Visualization of Time-Dependent Flow Fields
We present an interactive visualization approach for the dense representation of unsteady 3D flow fields. The first part of this approach is a GPU-based 3D texture advection schem...
David A. Lane
VISUALIZATION
2003
IEEE
13 years 9 months ago
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
We propose Unsteady Flow Advection–Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial...
Daniel Weiskopf, Gordon Erlebacher, Thomas Ertl
GRAPHICSINTERFACE
2004
13 years 5 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
VDA
2010
247views Visualization» more  VDA 2010»
13 years 6 months ago
Flow Web: a graph based user interface for 3D flow field exploration
While there have been intensive efforts in developing better 3D flow visualization techniques, little attention has been paid to the design of better user interfaces and more effe...
Lijie Xu, Han-Wei Shen