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CVPR
2012
IEEE
11 years 7 months ago
RGB-(D) scene labeling: Features and algorithms
Scene labeling research has mostly focused on outdoor scenes, leaving the harder case of indoor scenes poorly understood. Microsoft Kinect dramatically changed the landscape, show...
Xiaofeng Ren, Liefeng Bo, Dieter Fox
ACCV
2010
Springer
13 years 10 days ago
A Unified Approach to Segmentation and Categorization of Dynamic Textures
Dynamic textures (DT) are videos of non-rigid dynamical objects, such as fire and waves, which constantly change their shape and appearance over time. Most of the prior work on DT ...
Avinash Ravichandran, Paolo Favaro, René Vi...
VC
2010
160views more  VC 2010»
13 years 3 months ago
A lightweight approach to repairing digitized polygon meshes
Abstract When designing novel algorithms for geometric processing and analysis, researchers often assume that the input conforms to several requirements. On the other hand, polygon...
Marco Attene
ECCV
2006
Springer
14 years 7 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
CVPR
2008
IEEE
14 years 7 months ago
Auto-context and its application to high-level vision tasks
The notion of using context information for solving highlevel vision problems has been increasingly realized in the field. However, how to learn an effective and efficient context...
Zhuowen Tu