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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 6 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
VC
2002
215views more  VC 2002»
13 years 4 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
CLEF
2007
Springer
13 years 11 months ago
University and Hospitals of Geneva Participating at ImageCLEF 2007
This article describes the participation of the University and Hospitals of Geneva at three tasks of the 2007 ImageCLEF image retrieval benchmark. The visual retrieval techniques r...
Xin Zhou, Julien Gobeill, Patrick Ruch, Henning M&...
CGF
2005
311views more  CGF 2005»
13 years 5 months ago
Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data
In this paper, we present a new method for surface extraction from volume data which preserves sharp features, maintains consistent topology and generates surface adaptively witho...
Chien-Chang Ho, Fu-Che Wu, Bing-Yu Chen, Yung-Yu C...