Near-term spoken language systems willlikely be limited in their interactive capabilities. To design them, we shall need to model how the presence or absence of speaker interactio...
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
Choreography languages provide a top-view design way for describing complex systems composed of services distributed over the network. The basic building block of such languages is...
ABSTRACT. Design patterns are well-known couples of problems-solutions for software engineering. By nature, they often lack support from languages and this further complicates the ...
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...