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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
13 years 9 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
SIGGRAPH
2000
ACM
13 years 9 months ago
Video textures
This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...
Arno Schödl, Richard Szeliski, David Salesin,...
FCCM
1997
IEEE
103views VLSI» more  FCCM 1997»
13 years 9 months ago
An FPGA architecture for DRAM-based systolic computations
We propose an FPGA chip architecture based on a conventional FPGA logic array core, in which I/O pins are clocked at a much higher rate than that of the logic array that they serv...
Norman Margolus
VRML
1995
ACM
13 years 8 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...