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» Perceptually guided simplification of lit, textured meshes
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SI3D
2003
ACM
13 years 9 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
TVCG
2008
103views more  TVCG 2008»
13 years 4 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
SI3D
2006
ACM
13 years 10 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer
APGV
2007
ACM
115views Visualization» more  APGV 2007»
13 years 8 months ago
A roughness measure for 3D mesh visual masking
3D models are subject to a wide variety of processing operations such as compression, simplification or watermarking, which introduce slight geometric modifications on the shape. ...
Guillaume Lavoué