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» Performance Evaluation of Stereo for Tele-presence
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IJCV
2002
148views more  IJCV 2002»
13 years 4 months ago
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
Stereo matching is one of the most active research areas in computer vision. While a large number of algorithms for stereo correspondence have been developed, relatively little wo...
Daniel Scharstein, Richard Szeliski
PSIVT
2009
Springer
191views Multimedia» more  PSIVT 2009»
13 years 9 months ago
Approximated Ground Truth for Stereo and Motion Analysis on Real-World Sequences
This paper approximates ground truth for real-world stereo sequences and demonstrates its use for the performance analysis of a few selected stereo matching and optical flow techn...
Zhifeng Liu, Reinhard Klette
CHI
2011
ACM
12 years 8 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
BMVC
1998
13 years 5 months ago
Benchmarking of Bootstrap Temporal Stereo using Statistical and Physical Scene Modelling
Temporal stereo vision algorithms can offer improved robustness, however, this can only be delivered after several frames of a stereo image sequence have been processed. We presen...
S. Crossley, Neil A. Thacker, N. Luke Seed
ICCV
2001
IEEE
14 years 6 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...