We present AutoWitness, a system to deter, detect, and track personal property theft, improve historically dismal stolen property recovery rates, and disrupt stolen property distr...
Santanu Guha, Kurt Plarre, Daniel Lissner, Somnath...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
To navigate in unknown environments, mobile robots require the ability to build their own maps. A major problem for robot map building is that odometry-based dead reckoning cannot ...
In this work we present the design principles of a wearable positioning system for users in unprepared indoor environments. We describe the most suitable technology for our applica...
In this paper we describe novel metrics measuring complexity in self-organising networks. The metrics are investigated within the context of decentralised inspections, developed a...