Sciweavers

5450 search results - page 1090 / 1090
» Personalization of tagging systems
Sort
View
GI
2003
Springer
13 years 10 months ago
Die Geschichte des Internet als Lernprozess
: Als Einführung in den Workshop reflektiert der Beitrag die bisherigen Geschichtsberachtungen von Pionieren und Historikern des Internet. Er möchte zeigen, dass die bislang domi...
Hans Dieter Hellige
CCS
2006
ACM
13 years 8 months ago
EXE: automatically generating inputs of death
This paper presents EXE, an effective bug-finding tool that automatically generates inputs that crash real code. Instead of running code on manually or randomly constructed input,...
Cristian Cadar, Vijay Ganesh, Peter M. Pawlowski, ...
MOBISYS
2010
ACM
13 years 7 months ago
Augmenting mobile 3G using WiFi
We investigate if WiFi access can be used to augment 3G capacity in mobile environments. We first conduct a detailed study of 3G and WiFi access from moving vehicles, in three dif...
Aruna Balasubramanian, Ratul Mahajan, Arun Venkata...
AIIDE
2008
13 years 7 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
HPDC
2012
IEEE
11 years 7 months ago
vSlicer: latency-aware virtual machine scheduling via differentiated-frequency CPU slicing
Recent advances in virtualization technologies have made it feasible to host multiple virtual machines (VMs) in the same physical host and even the same CPU core, with fair share ...
Cong Xu, Sahan Gamage, Pawan N. Rao, Ardalan Kanga...
« Prev « First page 1090 / 1090 Last » Next »