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CHI
2006
ACM
13 years 10 months ago
Perspective cursor: perspective-based interaction for multi-display environments
Multi-display environments and smart meeting rooms are now becoming more common. These environments build a shared display space from variety of devices: tablets, projected surfac...
Miguel A. Nacenta, Samer Sallam, Bernard Champoux,...
CORR
2007
Springer
140views Education» more  CORR 2007»
13 years 4 months ago
An Integrated Simulation System for Human Factors Study
It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator’s performance in an int...
Ying Wang, Wei Zhang, Fouad Bennis, Damien Chablat
FDG
2009
ACM
13 years 11 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
CHI
2000
ACM
13 years 9 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware