Though Delaunay triangulations are very well known geometric data structures, the problem of the robust removal of a vertex in a three-dimensional Delaunay triangulation is still ...
In this article we present a visualisation algorithm based on image warping. A source data for the algorithm is a set of images with colour and depth information rendered for the ...
This paper presents a new technique for approximating range images by means of adaptive triangular meshes with a bounded approximation error and without applying optimization. Thi...
A novel technique for multi-scale curvature computation on a free-form 3-D surface is presented. This is achieved by convolving local parametrisations of the surface with 2-D Gauss...
We present an approach to generating volumetric meshes from closed triangulated surface meshes. The approach initially generates a structured hexahedral mesh based on the bounding ...