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PERCOM
2010
ACM
13 years 8 months ago
Pervasive maps: Explore and interact with pervasive environments
—Efficient discovery of nearby devices and services is one of the preconditions to obtain a usable pervasive environment. Typical user interfaces in these environments hide the ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
AUIC
2004
IEEE
13 years 8 months ago
From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors
Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
MIDDLEWARE
2004
Springer
13 years 10 months ago
Kernel-middleware interaction to support adaptation in pervasive computing environments
In pervasive computing environments, conditions are highly variable and resources are limited. In order to meet the needs of applications, systems must adapt dynamically to changi...
Farshad A. Samimi, Philip K. McKinley, Seyed Masou...
PERCOM
2004
ACM
14 years 4 months ago
Super Spaces: A Middleware for Large-Scale Pervasive Computing Environments
In previous work [1], we introduced a distributed middleware infrastructure for managing physicallybounded, standalone pervasive computing environments, which we refer to as Activ...
Jalal Al-Muhtadi, Shiva Chetan, Anand Ranganathan,...
ACMACE
2007
ACM
13 years 8 months ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...