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» Phase Based Modelling of Dynamic Textures
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PAMI
2008
179views more  PAMI 2008»
13 years 4 months ago
Modeling, Clustering, and Segmenting Video with Mixtures of Dynamic Textures
A dynamic texture is a spatio-temporal generative model for video, which represents video sequences as observations from a linear dynamical system. This work introduces the mixtur...
Antoni B. Chan, Nuno Vasconcelos
CGI
2000
IEEE
13 years 9 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
ICASSP
2009
IEEE
13 years 11 months ago
Dynamic texture models of music
In this paper, we consider representing a musical signal as a dynamic texture, a model for both the timbral and rhythmical qualities of sound. We apply the new representation to t...
Luke Barrington, Antoni B. Chan, Gert R. G. Lanckr...
ICCV
2005
IEEE
13 years 10 months ago
Fast Texture-Based Tracking and Delineation Using Texture Entropy
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Ali Shahrokni, Tom Drummond, Pascal Fua
PAMI
2007
197views more  PAMI 2007»
13 years 4 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu