Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
The traditional shape-from-shading problem, with a single light source and Lambertian reflectance, is challenging since the constraints implied by the illumination are not suffi...
Recently real-time active 3D range cameras based on time-of-flight technology (PMD) have become available. Those cameras can be considered as a competing technique for stereo-vis...
This paper presents a novel approach to recovering temporally coherent estimates of 3D structure of a dynamic scene from a sequence of binocular stereo images. The approach is bas...
Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the prop...