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CVPR
2008
IEEE
14 years 7 months ago
Globally optimal bilinear programming for computer vision applications
We present a practical algorithm that provably achieves the global optimum for a class of bilinear programs commonly arising in computer vision applications. Our approach relies o...
Manmohan Krishna Chandraker, David J. Kriegman
JMM2
2006
138views more  JMM2 2006»
13 years 5 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
SODA
2010
ACM
189views Algorithms» more  SODA 2010»
14 years 2 months ago
Correlation Clustering with Noisy Input
Correlation clustering is a type of clustering that uses a basic form of input data: For every pair of data items, the input specifies whether they are similar (belonging to the s...
Claire Mathieu, Warren Schudy
CVGIP
2007
99views more  CVGIP 2007»
13 years 5 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...
CVPR
2003
IEEE
14 years 7 months ago
What is the Space of Camera Response Functions?
Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the prop...
Michael D. Grossberg, Shree K. Nayar