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PC
2007
141views Management» more  PC 2007»
10 years 3 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
EGPGV
2004
Springer
119views Visualization» more  EGPGV 2004»
10 years 9 months ago
Parallel Implicit Integration for Cloth Animations on Distributed Memory Architectures
We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on ef´Čücient ...
Michael Keckeisen, Wolfgang Blochinger
EUROPAR
2010
Springer
10 years 4 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
WSC
2001
10 years 5 months ago
Use of DaSSF in a scalable multiprocessor wireless simulation architecture
The problem of efficient load distribution and scaling of large-scale wireless communication system simulation on multiprocessor architectures (both shared memory and cluster arra...
Trefor J. Delve, Nathan Smith
CPHYSICS
2010
135views more  CPHYSICS 2010»
10 years 4 months ago
An events based algorithm for distributing concurrent tasks on multi-core architectures
In this paper, a programming model is presented which enables scalable parallel performance on multi-core shared memory architectures. The model has been developed for application...
David W. Holmes, John R. Williams, Peter Tilke
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