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PC
2007
141views Management» more  PC 2007»
13 years 3 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
EGPGV
2004
Springer
119views Visualization» more  EGPGV 2004»
13 years 9 months ago
Parallel Implicit Integration for Cloth Animations on Distributed Memory Architectures
We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient ...
Michael Keckeisen, Wolfgang Blochinger
EUROPAR
2010
Springer
13 years 3 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
WSC
2001
13 years 5 months ago
Use of DaSSF in a scalable multiprocessor wireless simulation architecture
The problem of efficient load distribution and scaling of large-scale wireless communication system simulation on multiprocessor architectures (both shared memory and cluster arra...
Trefor J. Delve, Nathan Smith
CPHYSICS
2010
135views more  CPHYSICS 2010»
13 years 3 months ago
An events based algorithm for distributing concurrent tasks on multi-core architectures
In this paper, a programming model is presented which enables scalable parallel performance on multi-core shared memory architectures. The model has been developed for application...
David W. Holmes, John R. Williams, Peter Tilke