In this paper, we develop a Bayesian feedback method for incorporating global structure into prior models for binocular stereopsis. Since most stereo scenes contain either backgro...
The visual hull relates the shape of an object to its silhouettes. This paper develops the theory of the visual hull of piecewise smooth objects, as those used in CAD applications...
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
We present a method for constructing tensor product Bezier surfaces from contour (cross-section) data. Minimal area triangulations are used to guide the surface construction, and ...