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» PlayPals: tangible interfaces for remote communication and p...
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HCI
2001
13 years 6 months ago
Force-Feedback in computer-mediated communication
This study investigates the effect of force-feedback in computer-mediated communication. Participants completed a screen-based maze task with an alleged remote participant in a 2 ...
Scott Brave, Clifford Nass, Erenee Sirinian
CHI
2010
ACM
13 years 11 months ago
Tangible video bubbles
We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for childrenâ...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...
CHI
2003
ACM
14 years 5 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
CHI
2005
ACM
14 years 5 months ago
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...
Kher Hui Ng, Steve Benford, Boriana Koleva
CHI
2009
ACM
14 years 5 months ago
Exploring the potential of audio-tactile messaging for remote interpersonal communication
Shake2Talk is a mobile messaging system that allows users to send sounds and tactile sensations to one another via their mobile phones. Messages are created through gestures and t...
Lorna M. Brown, Abigail Sellen, Renan Krishna, Ric...