Sciweavers

30 search results - page 6 / 6
» Playing in the Sandbox: Developing games for children with d...
Sort
View
TASLP
2002
143views more  TASLP 2002»
13 years 4 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos
CANDC
2009
ACM
13 years 2 months ago
A tale of two online communities: fostering collaboration and creativity in scientists and children
There has been much recent interest in the development of tools to foster remote collaboration and shared creative work. An open question is: what are the guidelines for this proc...
Cecilia R. Aragon, Sarah S. Poon, Andrés Mo...
GAMEON
2003
13 years 6 months ago
A Web-Based Game for Supporting Game-Based Learning
Game-based learning has been recognized as an important alternative or supplement to traditional in-class, face-to-face teaching. It can help both adults and children in learning ...
Olga Dzianbenko, Maja Pivec, Christos Bouras, Vagg...
ASSETS
2008
ACM
13 years 7 months ago
A3: a coding guideline for HCI+autism research using video annotation
Due to the profile of strengths and weaknesses indicative of autism spectrum disorders (ASD), technology may play a key role in ameliorating communication difficulties with this p...
Joshua M. Hailpern, Karrie Karahalios, James Halle...
IUI
2005
ACM
13 years 10 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...