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» Playing the Minesweeper with Constraints
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MOZ
2004
Springer
13 years 9 months ago
Playing the Minesweeper with Constraints
We present the design and implementation of a Minesweeper game, augmented with a digital assistant. The assistant uses contraint programming techniques to help the player, and is a...
Raphaël Collet
IJCAI
2003
13 years 5 months ago
Learning Minesweeper with Multirelational Learning
Minesweeper is a one-person game which looks deceptively easy to play, but where average human performance is far from optimal. Playing the game requires logical, arithmetic and p...
Lourdes Peña Castillo, Stefan Wrobel
AAAI
2006
13 years 5 months ago
An Interactive Constraint-Based Approach to Minesweeper
Kenneth M. Bayer, Josh Snyder, Berthe Y. Choueiry
CORR
2011
Springer
159views Education» more  CORR 2011»
12 years 11 months ago
How to Play Unique Games against a Semi-Random Adversary
In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several st...
Alexandra Kolla, Konstantin Makarychev, Yury Makar...
EICS
2011
ACM
12 years 8 months ago
A model-based approach for distributed user interfaces
This paper describes a model-based approach for designing distributed user interfaces (DUIs), i.e. graphical user interfaces that are distributed along one or many of the followin...
Jérémie Melchior, Jean Vanderdonckt,...