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» Point Based Representations for Hierarchical Environments
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EGH
2004
Springer
13 years 11 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
JODL
2006
131views more  JODL 2006»
13 years 5 months ago
Keyframe-based video summarization using Delaunay clustering
Recent advances in technology have made tremendous amount of multimedia information available to the general population. An efficient way of dealing with this new development is t...
Padmavathi Mundur, Yong Rao, Yelena Yesha

Publication
303views
12 years 3 months ago
Evolutionary synthesis of analog networks
he significant increase in the available computational power that took place in recent decades has been accompanied by a growing interest in the application of the evolutionary ap...
Claudio Mattiussi