In this paper a method for fitting open surfaces to an unorganized set of data points is presented using a level set representation of the surface. This is done by tracking a curv...
We propose a method to detect objects and patterns in textures on general surfaces. Our approach applies the Chan?Vese variational model for active contours without edges to the p...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
In this paper a method for fitting open surfaces to data obtained from images is presented using a level set representation of the surface. This is done by tracking a curve, repres...