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» Pointing at trivariate targets in 3D environments
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ISWC
2005
IEEE
13 years 10 months ago
Pictorial Depth Cues for Outdoor Augmented Reality
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...
Jason Wither, Tobias Höllerer
ICMI
2005
Springer
267views Biometrics» more  ICMI 2005»
13 years 10 months ago
XfaceEd: authoring tool for embodied conversational agents
In this paper, XfaceEd, our open source, platform independent tool for authoring 3D embodied conversational agents (ECAs) is presented. Following MPEG-4 Facial Animation (FA) stan...
Koray Balci
CHI
2001
ACM
14 years 5 months ago
Doom as an interface for process management
This paper explores a novel interface to a system administration task. Instead of creating an interface de novo for the task, the author modified a popular computer game, Doom, to...
Dennis L. Chao
COMPGEOM
2009
ACM
13 years 11 months ago
Parallel geometric algorithms for multi-core computers
Computers with multiple processor cores using shared memory are now ubiquitous. In this paper, we present several parallel geometric algorithms that specifically target this envi...
Vicente H. F. Batista, David L. Millman, Sylvain P...
ICIP
2003
IEEE
13 years 10 months ago
Model-based head pose estimation for air-traffic controllers
We present a method for estimating the point of fixation of an air traffic controller from a low resolution video sequence. A geometric model of the head is used to estimate hea...
Xavier L. C. Brolly, Constantinos Stratelos, Jeffr...