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» Pointing with fingers, hands and arms for wearable computing
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CHI
2008
ACM
14 years 6 months ago
Indirect mappings of multi-touch input using one and two hands
Touchpad and touchscreen interaction using multiple fingers is emerging as a valuable form of high-degree-of-freedom input. While bimanual interaction has been extensively studied...
Tomer Moscovich, John F. Hughes
CHI
2010
ACM
14 years 18 days ago
Skinput: appropriating the body as an input surface
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the locati...
Chris Harrison, Desney S. Tan, Dan Morris
MHCI
2009
Springer
14 years 8 days ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
HHCI
2000
13 years 9 months ago
Hand-Shaped Force Interface for Human-Cooperative Mobile Robot
Aiming at realization of direct and intuitive cooperation between human and robot, we propose an interface system for a two-wheeled, autonomous mobile robot that can take physical...
Riku Hikiji, Shuji Hashimoto
CVPR
2007
IEEE
14 years 7 months ago
A Component-Based Approach to Hand Verification
This paper describes a novel hand-based verification system based on palm-finger segmentation and fusion. The proposed system operates on 2D hand images acquired by placing the ha...
Gholamreza Amayeh, George Bebis, Ali Erol, Mircea ...