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» Polynomial flow-cut gaps and hardness of directed cut proble...
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CSR
2007
Springer
13 years 11 months ago
Ruling Out Polynomial-Time Approximation Schemes for Hard Constraint Satisfaction Problems
The maximum constraint satisfaction problem (Max CSP) is the following computational problem: an instance is a finite collection of constraints on a set of variables, and the goal...
Peter Jonsson, Andrei A. Krokhin, Fredrik Kuivinen
FOCS
2008
IEEE
13 years 11 months ago
Beating the Random Ordering is Hard: Inapproximability of Maximum Acyclic Subgraph
We prove that approximating the Max Acyclic Subgraph problem within a factor better than 1/2 is Unique-Games hard. Specifically, for every constant ε > 0 the following holds:...
Venkatesan Guruswami, Rajsekar Manokaran, Prasad R...
ATAL
2010
Springer
13 years 6 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 5 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna