Display systems with high quality and wide display screen can be used at fixed place due to big size and heavy weight. On the other hands, mobile systems have small display screen ...
Jihyun Oh, Byung-Kuk Seo, Moon-Hyun Lee, Hanhoon P...
To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are ...
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
The biggest single obstacle to building effective augmented reality (AR) systems is the lack of accurate wide-area sensors for trackers that report the locations and orientations ...