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» Post-rendering 3D warping
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CORR
2010
Springer
207views Education» more  CORR 2010»
13 years 3 months ago
TILT: Transform Invariant Low-rank Textures
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
Zhengdong Zhang, Arvind Ganesh, Xiao Liang, Yi Ma
IJRR
2010
202views more  IJRR 2010»
13 years 29 days ago
Real-time Quadrifocal Visual Odometry
Abstract-This paper describes a new image-based approach to tracking the 6 degrees of freedom trajectory of a stereo camera pair. The proposed technique estimates the pose and subs...
Andrew I. Comport, Ezio Malis, Patrick Rives
TOG
2010
114views more  TOG 2010»
13 years 25 days ago
MovieReshape: tracking and reshaping of humans in videos
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Arjun Jain, Thorsten Thormählen, Hans-Peter S...
ICCV
2011
IEEE
12 years 6 months ago
Dynamic Fluid Surface Acquisition Using a Camera Array
Acquiring dynamic 3D fluid surfaces is a challenging problem in computer vision. Single or stereo camera based solutions are sensitive to refraction distortions, fast fluid moti...
Yuanyuan Ding, Feng Li, Yu Ji, Jingyi Yu
SIGGRAPH
1999
ACM
13 years 10 months ago
LDI Tree: A Hierarchical Representation for Image-Based Rendering
Using multiple reference images in 3D image warping has been a challenging problem. Recently, the Layered Depth Image (LDI) was proposed by Shade et al. to merge multiple referenc...
Chun-Fa Chang, Gary Bishop, Anselmo Lastra