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» Power analysis of mobile 3D graphics
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DATE
2006
IEEE
122views Hardware» more  DATE 2006»
13 years 10 months ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
ESTIMEDIA
2006
Springer
13 years 8 months ago
A Low-Power Implementation of 3D Graphics System for Embedded Mobile Systems
Chanmin Park, Hyunhee Kim, Jihong Kim
VRML
2006
ACM
13 years 10 months ago
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we explo...
Daniele Nadalutti, Luca Chittaro, Fabio Buttussi
DAC
2006
ACM
13 years 10 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
IJMHCI
2011
249views more  IJMHCI 2011»
12 years 11 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...