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IUI
2009
ACM
14 years 1 months ago
Predictive text input in a mobile shopping assistant: methods and interface design
The fundamental nature of grocery shopping makes it an interesting domain for intelligent mobile assistants. Even though the central role of shopping lists is widely recognized, r...
Petteri Nurmi, Andreas Forsblom, Patrik Flor&eacut...
IUI
2010
ACM
14 years 1 months ago
Evaluating the design of inclusive interfaces by simulation
We have developed a simulator to help with the design and evaluation of assistive interfaces. The simulator can predict possible interaction patterns when undertaking a task using...
Pradipta Biswas, Peter Robinson
IUI
2009
ACM
14 years 1 months ago
Parakeet: a continuous speech recognition system for mobile touch-screen devices
We present Parakeet, a system for continuous speech recognition on mobile touch-screen devices. The design of Parakeet was guided by computational experiments and validated by a u...
Keith Vertanen, Per Ola Kristensson
CHI
2007
ACM
14 years 5 months ago
Learning shape writing by game playing
We present a computer game designed to efficiently and playfully teach users shape writing ? a new text entry method for pen-based devices. Keywords Text entry, mobile devices, sh...
Per Ola Kristensson, Shumin Zhai
CHI
2004
ACM
14 years 4 months ago
A commonsense approach to predictive text entry
People cannot type as fast as they think, especially when faced with the constraints of mobile devices. There have been numerous approaches to solving this problem, including rese...
Tom Stocky, Alexander Faaborg, Henry Lieberman