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» Presence in Immersive Virtual Environments
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VR
1993
IEEE
120views Virtual Reality» more  VR 1993»
13 years 8 months ago
Presence in Immersive Virtual Environments
This paper describes an experiment where the effect of dynamic shadows in an immersive virtual environment is measured with respect to spatial perception and presence. Eight subjec...
Mel Slater, Martin Usoh
PRESENCE
2010
130views more  PRESENCE 2010»
13 years 2 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed
PRESENCE
2008
111views more  PRESENCE 2008»
13 years 4 months ago
The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Vir
The current study investigated the value of using immersive virtual environment technology as a tool for assessing eyewitness identification. Participants witnessed a staged crime...
Jeremy N. Bailenson, Alexandra Davies, Jim Blascov...
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
13 years 11 months ago
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...
VISUALIZATION
1997
IEEE
13 years 8 months ago
Global tele-immersion
The term Tele-Immersion was first used in October 1996 as the title of a workshop the Electronic Visualization Laboratory (EVL) at University of Illinois at Chicago (UIC) organize...
Thomas A. DeFanti