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IV
2002
IEEE
162views Visualization» more  IV 2002»
13 years 10 months ago
Infoticles: Information Modeling in Immersive Environments
This paper introduces an immersive virtual reality application that allows users to browse and explore the contents of database systems. We have implemented a visualization metaph...
Andrew Vande Moere
PSYCHNOLOGY
2008
80views more  PSYCHNOLOGY 2008»
13 years 5 months ago
Practices to Display Social Presence: A Study in a Shared Mediated Environment
The current study belongs to a series of studies promoted by the EU funded project "PASION", which focuses on augmenting social presence. The underlying assumptions to t...
Fabiola Scarpetta
PRESENCE
1998
98views more  PRESENCE 1998»
13 years 5 months ago
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments
We present a virtual environment application that allows users to access embedded information within an immersive virtual space. Due to the richness and complexity of this environ...
Doug A. Bowman, Larry F. Hodges, Jay David Bolter
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
14 years 15 days ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...
ATAL
2008
Springer
13 years 7 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...