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» Pricing network edges for heterogeneous selfish users
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SIGCOMM
2009
ACM
13 years 11 months ago
mango: low-cost, scalable delivery of rich content on mobiles
We present mango, a low-cost and highly scalable content-delivery service for mobile phones. The service is targeted at emerging countries such as India where users are highly pri...
Ankur Jain, Sharad Jaiswal, Anirban Majumder, K. V...
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
PDPTA
2003
13 years 6 months ago
Tuxedo: A Peer-to-Peer Caching System
We are witnessing two trends in Web content access: (a) increasing amounts of dynamic and personalized Web content, and (b) a significant growth in “on-the-move” access using...
Weisong Shi, Kandarp Shah, Yonggen Mao, Vipin Chau...
WWW
2004
ACM
14 years 6 months ago
Challenges and practices in deploying web acceleration solutions for distributed enterprise systems
For most Web-based applications, contents are created dynamically based on the current state of a business, such as product prices and inventory, stored in database systems. These...
Divyakant Agrawal, K. Selçuk Candan, Koji H...
WADS
2009
Springer
226views Algorithms» more  WADS 2009»
13 years 12 months ago
Online Priority Steiner Tree Problems
Abstract. A central issue in the design of modern communication networks is the provision of Quality-of-Service (QoS) guarantees at the presence of heterogeneous users. For instanc...
Spyros Angelopoulos