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» Principles for Designing Computer Music Controllers
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CMMR
2005
Springer
130views Music» more  CMMR 2005»
13 years 7 months ago
Metris: A Game Environment for Music Performance
Abstract. Metris is a version of the Tetris game that uses a player’s musical response to control game performance. The game is driven by two factors: traditional game design and...
Mark Havryliv, Terumi Narushima
NIME
2005
Springer
167views Music» more  NIME 2005»
13 years 10 months ago
Beat Boxing: Expressive Control for Electronic Music Performance and Musical Applications
This paper describes the design and implementation of Beat Boxing, a percussive gestural interface for the live performance of electronic music and control of computerbased games ...
Damondrick Jack, Robert Lugo
NIME
2001
Springer
191views Music» more  NIME 2001»
13 years 9 months ago
The Accordiatron
The Accordiatron is a new MIDI controller for real-time performance based on the paradigm of a conventional squeeze box or concertina. It translates the gestures of a performer to...
Michael Gurevich
CHI
2002
ACM
14 years 5 months ago
LMNKui: overlaying computer controls on a piano controller keyboard
We introduce the Look Ma No Keyboard user interface, an ergonomic and intuitive method for controlling music sequencing software from a piano controller by adding a momentary foot...
Farhan Mohamed, Sidney Fels
NIME
2005
Springer
144views Music» more  NIME 2005»
13 years 10 months ago
The WiSe Box: a Multi-performer Wireless Sensor Interface using WiFi and OSC
The Wise Box is a new wireless digitizing interface for sensors and controllers. An increasing demand for this kind of hardware, especially in the field of dance and computer perf...
Emmanuel Fléty