Sciweavers

179 search results - page 2 / 36
» Principles for Designing Computer Music Controllers
Sort
View
CMMR
2005
Springer
130views Music» more  CMMR 2005»
13 years 8 months ago
Metris: A Game Environment for Music Performance
Abstract. Metris is a version of the Tetris game that uses a player’s musical response to control game performance. The game is driven by two factors: traditional game design and...
Mark Havryliv, Terumi Narushima
NIME
2005
Springer
167views Music» more  NIME 2005»
13 years 11 months ago
Beat Boxing: Expressive Control for Electronic Music Performance and Musical Applications
This paper describes the design and implementation of Beat Boxing, a percussive gestural interface for the live performance of electronic music and control of computerbased games ...
Damondrick Jack, Robert Lugo
NIME
2001
Springer
191views Music» more  NIME 2001»
13 years 10 months ago
The Accordiatron
The Accordiatron is a new MIDI controller for real-time performance based on the paradigm of a conventional squeeze box or concertina. It translates the gestures of a performer to...
Michael Gurevich
CHI
2002
ACM
14 years 6 months ago
LMNKui: overlaying computer controls on a piano controller keyboard
We introduce the Look Ma No Keyboard user interface, an ergonomic and intuitive method for controlling music sequencing software from a piano controller by adding a momentary foot...
Farhan Mohamed, Sidney Fels
NIME
2005
Springer
144views Music» more  NIME 2005»
13 years 11 months ago
The WiSe Box: a Multi-performer Wireless Sensor Interface using WiFi and OSC
The Wise Box is a new wireless digitizing interface for sensors and controllers. An increasing demand for this kind of hardware, especially in the field of dance and computer perf...
Emmanuel Fléty