Sciweavers

10 search results - page 1 / 2
» Priority-Driven Acoustic Modeling for Virtual Environments
Sort
View
CGF
2000
72views more  CGF 2000»
13 years 4 months ago
Priority-Driven Acoustic Modeling for Virtual Environments
Geometric acoustic modeling systems spatialize sounds according to reverberation paths from a sound source to a receiver to give an auditory impression of a virtual 3D environment...
Patrick Min, Thomas A. Funkhouser
SIGGRAPH
1998
ACM
13 years 8 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
SIGGRAPH
1999
ACM
13 years 8 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
3DIM
1999
IEEE
13 years 8 months ago
Virtual Environment Modeling by Integrated Optical and Acoustic Sensing
In this paper, the problem of underwater scene understanding from multisensory data is addressed. Acoustic and optical devices onboard an underwater vehicle are used to sense the ...
Andrea Fusiello, Riccardo Giannitrapani, V. Isaia,...
CHI
2002
ACM
14 years 4 months ago
A flexible 3d sound system for interactive applications
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
Lalya Gaye