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ASIASIM
2004
Springer
13 years 11 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
ICCV
2005
IEEE
14 years 7 months ago
Actions as Space-Time Shapes
Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes...
Moshe Blank, Lena Gorelick, Eli Shechtman, Michal ...
CVPR
2010
IEEE
14 years 1 months ago
Object Detection via Boundary Structure Segmentation
We address the problem of object detection and segmentation using holistic properties of object shape. Global shape representations are highly susceptible to clutter inevitably pr...
Alexander Toshev, Ben Taskar, Kostas Daniilidis
ISBI
2011
IEEE
12 years 9 months ago
3D segmentation of rodent brain structures using Active Volume Model with shape priors
Object boundary extraction is an important task in brain image analysis. Acquiring detailed 3D representations of the brain structures could improve the detection rate of diseases...
Shaoting Zhang, Junzhou Huang, Mustafa Gökhan...
ICRA
2008
IEEE
123views Robotics» more  ICRA 2008»
13 years 12 months ago
Target-directed attention: Sequential decision-making for gaze planning
— It is widely agreed that efficient visual search requires the integration of target-driven top-down information and image-driven bottom-up information. Yet the problem of gaze...
Julia Vogel, Nando de Freitas