Sciweavers

732 search results - page 3 / 147
» Probability Models for High Dynamic Range Imaging
Sort
View
VC
2010
197views more  VC 2010»
13 years 8 days ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
ACCV
2006
Springer
13 years 9 months ago
High Dynamic Range Global Mosaic
This paper presents a global approach for constructing high dynamic range mosaic from multiple images with large exposure differences. By relating image intensities to scene radian...
Dae Woong Kim, Ki-Sang Hong
SIGGRAPH
1997
ACM
13 years 9 months ago
Recovering high dynamic range radiance maps from photographs
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
Paul E. Debevec, Jitendra Malik
SIGGRAPH
1998
ACM
13 years 9 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
CVPR
2010
IEEE
14 years 2 months ago
Noise-Optimal Capture for High Dynamic Range Photography
Taking multiple exposures is a well-established approach both for capturing high dynamic range (HDR) scenes and for noise reduction. But what is the optimal set of photos to captur...
Samuel W. Hasinoff, Frédo Durand, and William T. ...