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» Procedural haptic texture
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UIST
2006
ACM
13 years 10 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
HAPTICS
2007
IEEE
13 years 10 months ago
Discriminability of Real and Virtual Surfaces with Triangular Gratings
Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
Matthew Kocsis, Hong Z. Tan, Bernard D. Adelstein
HAPTICS
2005
IEEE
13 years 10 months ago
Modeling of Human Texture Perception for Tactile Displays and Sensors
It is necessary to ascertain texture perception of humans in developing tactile devices that create or detect lifelike texture. In this paper, the relationship between object surf...
Hirokazu Shirado, Takashi Maeno
PRESENCE
2007
113views more  PRESENCE 2007»
13 years 3 months ago
Perceived Instability of Virtual Haptic Texture: III. Effect of Update Rate
This study investigates the effect of update rate on the quality of haptic virtual textures, with the goal to develop a guideline for choosing an optimal update rate for haptic te...
Seungmoon Choi, Hong Z. Tan
HAPTICS
2002
IEEE
13 years 9 months ago
An Analysis of Perceptual Instability during Haptic Texture Rendering
This paper investigates the problem of perceived instability during haptic texture rendering. We focus on the perceptual analysis of the stability of textured surfaces rendered wi...
Seungmoon Choi, Hong Z. Tan