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» Programming backgammon using self-teaching neural nets
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AI
2002
Springer
13 years 5 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro
NIPS
1994
13 years 6 months ago
Generalization in Reinforcement Learning: Safely Approximating the Value Function
To appear in: G. Tesauro, D. S. Touretzky and T. K. Leen, eds., Advances in Neural Information Processing Systems 7, MIT Press, Cambridge MA, 1995. A straightforward approach to t...
Justin A. Boyan, Andrew W. Moore
IJCAI
2001
13 years 6 months ago
Neural Logic Network Learning using Genetic Programming
Neural Logic Network or Neulonet is a hybrid of neural network expert systems. Its strength lies in its ability to learn and to represent human logic in decision making using comp...
Chew Lim Tan, Henry Wai Kit Chia
NIPS
1996
13 years 6 months ago
Why did TD-Gammon Work?
Although TD-Gammon is one of the major successes in machine learning, it has not led to similar impressive breakthroughs in temporal difference learning for other applications or ...
Jordan B. Pollack, Alan D. Blair
ICGA
1993
145views Optimization» more  ICGA 1993»
13 years 6 months ago
Genetic Programming of Minimal Neural Nets Using Occam's Razor
A genetic programming method is investigated for optimizing both the architecture and the connection weights of multilayer feedforward neural networks. The genotype of each networ...
Byoung-Tak Zhang, Heinz Mühlenbein