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ICCSA
2004
Springer
13 years 10 months ago
Reverse Subdivision Multiresolution for Polygonal Silhouette Error Correction
Abstract. This paper presents a method for automatic removal of artifacts that appear in silhouettes extracted from polygonal meshes due to the discrete nature of meshes and numeri...
Kevin Foster, Mario Costa Sousa, Faramarz F. Samav...
COMPUTING
2007
101views more  COMPUTING 2007»
13 years 5 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
IEEECGIV
2009
IEEE
13 years 12 months ago
GPU Supported Patch-Based Tessellation for Dual Subdivision
A novel patch-based tessellation method for a dual subdivision scheme, the Doo-Sabin subdivision, is presented. Patch-based refinement for face-split subdivision schemes such as ...
Fengtao Fan, Fuhua (Frank) Cheng
VMV
2000
169views Visualization» more  VMV 2000»
13 years 6 months ago
A Non-Linear Subdivision Scheme for Triangle Meshes
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...
Stefan Karbacher, Stephan Seeger, Gerd Häusle...
CG
2007
Springer
13 years 5 months ago
Multiresolution for curves and surfaces based on constraining wavelets
We present a novel method for determining local multiresolution filters for a broad range of subdivision schemes. Our approach is based on constraining the wavelet coefficients s...
Luke Olsen, Faramarz F. Samavati, Richard H. Barte...