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WACV
2002
IEEE
13 years 10 months ago
Retrieving Faces by the PIFS Fractal Code
The use of fractals in computer graphics and vision in modeling unstructured images, and compressing images, is well known. However, the use of fractals for indexing images in con...
Sharat Chandran, Soumitra Kar
CCECE
2006
IEEE
13 years 11 months ago
Regularized Fractal Image Decoding
The goal of this paper is to present a new recipe for the fractal image decoding process. In this paper, we explain how fractal-based methods can be internally combined with regul...
Mehran Ebrahimi, Edward R. Vrscay
ICIP
2005
IEEE
13 years 11 months ago
Low complexity resolution progressive image coding algorithm: progres (progressive resolution decompression)
A very fast, low complexity algorithm for resolution scalable and random access decoding is presented. The algorithm avoids the multiple passes of bit-plane coding for speed impro...
Yushin Cho, William A. Pearlman, Amir Said
SAC
2009
ACM
13 years 10 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
ICIP
2000
IEEE
14 years 6 months ago
Adaptive Post-Processing for Fractal Image Compression
Fractal image compression is a block based technique. The blocks of the underlying image partition are called range blocks. Like all block based techniques, fractal coding suffers...
Ky Giang Nguyen, Dietmar Saupe