Forward pruning, or selectively searching a subset of moves, is now commonly used in game-playing programs to reduce the number of nodes searched with manageable risk. Forward pru...
It is known that bounds on the minimax values of nodes in a game tree can be used to reduce the computational complexity of minimax search for two-player games. We describe a very...
Abstract. In constraint networks, the efficiency of a search algorithm is strongly related to the local consistency maintained during search. For a long time, it has been consider...
— We present heuristic algorithms for pruning large sets of candidate paths or trajectories down to smaller subsets that maintain desirable characteristics in terms of overall re...
Michael S. Branicky, Ross A. Knepper, James J. Kuf...
To our best knowledge, all existing graph pattern mining algorithms can only mine either closed, maximal or the complete set of frequent subgraphs instead of graph generators whic...
Zhiping Zeng, Jianyong Wang, Jun Zhang, Lizhu Zhou