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» Provably Good Surface Sampling and Approximation
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SGP
2003
13 years 6 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
COMPGEOM
2006
ACM
13 years 11 months ago
Provably good sampling and meshing of Lipschitz surfaces
In the last decade, a great deal of work has been devoted to the elaboration of a sampling theory for smooth surfaces. The goal was to ensure a good reconstruction of a given surf...
Jean-Daniel Boissonnat, Steve Oudot
SIGGRAPH
1998
ACM
13 years 9 months ago
A New Voronoi-based Surface Reconstruction Algorithm
We describe our experience with a new algorithm for the reconstruction of surfaces from unorganized sample points in IR 3. The algorithm is the first for this problem with provab...
Nina Amenta, Marshall W. Bern, Manolis Kamvysselis
SODA
2008
ACM
100views Algorithms» more  SODA 2008»
13 years 6 months ago
Maintaining deforming surface meshes
We present a method to maintain a mesh approximating a deforming surface, which is specified by a dense set of sample points. We identify a reasonable motion model for which a pro...
Siu-Wing Cheng, Tamal K. Dey
DAGM
2006
Springer
13 years 9 months ago
Provably Correct Edgel Linking and Subpixel Boundary Reconstruction
Existing methods for segmentation by edgel linking are based on heuristics and give no guarantee for a topologically correct result. In this paper, we propose an edgel linking algo...
Ullrich Köthe, Peer Stelldinger, Hans Meine