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PADS
1998
ACM
13 years 9 months ago
Optimizing Communication in Time-Warp Simulators
In message passing environments, the message send time is dominated by overheads that are relatively independent of the message size. Therefore, fine-grained applications (such a...
Malolan Chetlur, Nael B. Abu-Ghazaleh, Radharamana...
WSNA
2003
ACM
13 years 10 months ago
Proximity interactions between wireless sensors and their application
Many applications in ubiquitous computing rely on knowing where people and objects are relative to each other. By placing small wireless sensors on people, at specific locations, ...
Waylon Brunette, Carl Hartung, Ben Nordstrom, Gaet...
ICOIN
2007
Springer
13 years 11 months ago
Proximity Based Peer-to-Peer Overlay Networks (P3ON) with Load Distribution
Construction of overlay networks without any consideration of real network topologies causes inefficient routing in peer-to-peer networks. This paper presents the design and evalua...
Kunwoo Park, Sangheon Pack, Taekyoung Kwon
CSE
2009
IEEE
13 years 12 months ago
Virtually There: Exploring Proximity and Homophily in a Virtual World
— Virtual space eliminates the constraints of physical distances on communication and interaction. In this study, we examine the impact of offline proximity and homophily of play...
Yun Huang, Cuihua Shen, Dmitri Williams, Noshir S....
CCCG
1998
13 years 6 months ago
Proximity drawings of binary trees in polynomial area
In this paper, we study weak {proximity drawings. All known algorithms that compute (weak) proximity drawings produce representations whose area increases exponentiallywith the nu...
Paolo Penna, Paola Vocca