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» Push-Pull Interest Management for Virtual Worlds
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ISORC
2008
IEEE
13 years 11 months ago
Push-Pull Interest Management for Virtual Worlds
Several approaches for scalable interest management (IM) within real-time distributed virtual environments (DVEs) have been proposed based upon some division of the data-space in ...
Rob Minson, Georgios K. Theodoropoulos
DSRT
2003
IEEE
13 years 10 months ago
Interest Management in Agent-Based Distributed Simulations
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Lihua Wang, Stephen John Turner, Fang Wang
NOSSDAV
2005
Springer
13 years 10 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
CSCW
1998
ACM
13 years 8 months ago
Out of this World: An Extensible Session Architecture for Heterogeneous Electronic Landscapes
The growth in interest in virtual environments in CSCW has focused on co-operation within these environments. Little consideration has been given to how users manage these environ...
Jonathan Trevor, Tom Rodden, Gareth Smith
SI3D
2005
ACM
13 years 10 months ago
Interest management middleware for networked games
In this paper we present an implementation of an interest management scheme using standard message oriented middleware (MOM) technologies to provide scalable message dissemination...
Graham Morgan, Fengyun Lu, Kier Storey