Sciweavers

108 search results - page 2 / 22
» Q: A Scenario Description Language for Interactive Agents
Sort
View
PRIMA
2009
Springer
13 years 10 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
CIA
2004
Springer
13 years 11 months ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida
AAAI
2007
13 years 8 months ago
A Modular Action Description Language for Protocol Composition
Protocols are modular abstractions that capture patterns of interaction among agents. The compelling vision behind protocols is to enable creating customized interactions by refi...
Nirmit Desai, Munindar P. Singh
ICSE
2005
IEEE-ACM
14 years 6 months ago
Monitoring and control in scenario-based requirements analysis
Scenarios are an effective means for eliciting, validating and documenting requirements. At the requirements level, scenarios describe sequences of interactions between the softwa...
Emmanuel Letier, Jeff Kramer, Jeff Magee, Sebasti&...
E4MAS
2004
Springer
13 years 11 months ago
ELMS: An Environment Description Language for Multi-agent Simulation
This paper presents ELMS, a language used for the specification of multi-agent environments. This language is part of the MAS-SOC approach to the design and implementation of mult...
Fabio Y. Okuyama, Rafael H. Bordini, Antônio...