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FUNGAMES
2010
13 years 3 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
MM
2004
ACM
130views Multimedia» more  MM 2004»
13 years 10 months ago
An approach to interactive media system for mobile devices
The interactive system which interacts human with computer has been recognized as one direction of computer development for a long time. For example, in cinema, a person gets info...
Eun-Seok Ryu, Chuck Yoo
WWW
2007
ACM
14 years 5 months ago
Delay tolerant applications for low bandwidth and intermittently connected users: the aAQUA experience
With the explosive growth and spread of Internet, web access from mobile and rural users has become significant. But these users face problems of low bandwidth and intermittent In...
Saurabh Sahni, Krithi Ramamritham
JUCS
2008
148views more  JUCS 2008»
13 years 4 months ago
An Optimization of CDN Using Efficient Load Distribution and RADS Caching Algorithm
: Nowadays, while large-sized multimedia objects are becoming very popular throughout the Internet, one of the important issues appears to be the acceleration of content delivery n...
Yun Ji Na, Sarvar R. Abdullaev, Franz I. S. Ko
DOCENG
2008
ACM
13 years 6 months ago
A concise XML binding framework facilitates practical object-oriented document engineering
Semantic web researchers tend to assume that XML Schema and OWL-S are the correct means for representing the types, structure, and semantics of XML data used for documents and int...
Andruid Kerne, Zachary O. Toups, Blake Dworaczyk, ...